Conference Rules
Section 1 – Field of Play
Base-paths
The following base path distances will be used in conference events
Men’s:
70/75/80-foot basepaths – determined by facility setup/event and TD.
Women’s:
70-foot basepaths – event director can modify if necessary
Field Dimensions
All parks and fields have unique nuances. All BLD parks have a combo of turf and natural fields and smaller venues that require “no wall ball” rules to apply. Sandy Springs has a “short porch” playable off the netting and has numerous holes in the netting and the fences. The trees in Cincinnati, Smoky, Seattle, etc. are dead ball areas. Sandy Springs in Maryville has no foul line fences.
Portable Fence Distance: When portable fencing is used, the Conference preferred distance is 325′ for the Men’s Program and 300′ for the Women’s Program.
Safety Bags
Safety bases will be used in conference events if the park and tournament director require them. There is no appeal for the use of orange bags.
Balls
Only balls furnished by the Tournament Host shall be used for playing. Balls for both Men’s and Women’s Conference events will be provided by the host site. Suspensions and disqualifications may be given to any player, coach, manager or sponsor caught stealing balls. Please help with returning balls as they are a major tournament cost and in limited supply. Any individual who is caught stealing tournament softballs at an event will be ejected from any game being played, removed from the park, complex, and Conference Tournament for the weekend. They will also be subject to further penalty, not limited to suspension from further USSSA play.
Batter’s Box
The Regulation Batter’s Box is described in the USSSA Playing Rules. Sec. 5.
BATTER’S BOXES shall be provided on either side of home plate. The batter box shall be 5-1/2 feet long, extending 3 feet forward and 2-1/2 feet toward the rear, measured from the center corner of home plate. The batter box shall be 3 feet wide, thus forming a rectangle of 5-1/2 feet by 3 feet. The lines marking the batter’s box are part of the batter’s box.
Further, the following batter box guidelines will be used: The batter must take an initial position with his back foot no further forward than a line defining the front edge of home plate. The batter will be called out if he hits the ball when the back foot is completely further forward than the line defining the front edge of home plate. Any forward stride will be allowed. The front of the plate and home plate will still remain an out if the batter’s foot lands there while contact is made with the ball. Any batter who runs forward to hit a ball will be judged in or out of the box at the time they make contact with the ball.
***AN ILLEGALLY BATTED BALL is one which is batted fair or foul by the batter while not conforming to the batter’s box rule or when either one or both of his feet are in contact with the ground COMPLETELY outside of the lines of the batter’s box or when his foot is in contact with home plate.
Any pitched ball that hits the ground without being struck by the bat is a dead ball.
Section 2 – The Game
Game Start Times
Tournament Directors/UICs will make all decisions as to when games will be played, resumed or cancelled due to inclement weather. Final decisions on game lengths, innings, and time limits will be the sole decision of TD. TD may change game times as needed and will enter correct game times on-line. All teams must check online times frequently over the weekend. Directors will determine game forfeits. Only protested games will be stopped until a decision is made by the Tournament UIC. Game times are displayed online and at the park. Your team should be at the field and ready to play at least 30 minutes in advance of the scheduled game time, or it will result in a forfeit.
Protested Games
There will be no protest of any decision involving accuracy of judgment by any umpire. Protests based on judgement, opinion, or point of view of any umpire will not be allowed. Only the manager, acting manager or captain of either team may seek a reversal of a decision based solely on a point of rules. All protests regarding the interpretation of any rule must be announced to the umpire before the next pitch and be accompanied by a $200 PROTEST FEE, which be returned if the protest is won.
Inclement Weather
Lightning Rules – when weather is threatening and lightning can be seen or thunder heard, tracking of lightning strikes is advised. At times a delay will occur when there is lightning in the area. These decisions will be made in conjunction with the policy of the host facility. The decision will be made by event Staff/TD/UIC/USSSA. On site THOR, lightning tracker or an approved tracker may be used by event staff. A delay may be used, referencing the last lightning strike. Any strike that is deemed to be too close may result in an immediate suspension of play for 20 minutes.
Field conditions – rain, snow, ice, fog, darkness or any unsafe playing conditions will be reviewed. Continued play will be discussed by Tournament Directors, UIC’s, and representatives from the USSSA National Office.
When weather affects the ability to continue to safely play softball, there are options to continue the Conference Tournament. These include but are not limited to:
- Moving the tournament games to a different location, mileage to be determined and approved by National Headquarters.
- Dropping all non-Conference teams and continuing with normal play
- Dropping all Loser Bracket games and will continue play as a single elimination bracket
- Play all Loser Bracket games (except LBF) 5 innings, 1 hour time limit and mercy 15 runs after three innings.
- Play all Loser Bracket games (except LBF), 1 pitch, 30 minutes time limit, no mercy and all other rules in place.
Home vs Visitors
A double flip of the coin will be used to determine Home Team status in all games. During the Men’s & Women’s Conference Championships & Major World Series, higher seed will determine Home or Visitors. When possible, Home Team will decide jersey color; Visitors will be required to wear contrasting jerseys. Exception: Conference Championship & World Series: When an IF Game occurs, then a double flip of the coin will decide which contestant is designated the Home Team. Any team which refuses to take the coin flip, will automatically be deemed the Visiting Team. It is the responsibility of both Teams to confirm the score, and home runs hit each half inning with the home plate umpire.
Scoring
Game cards will be kept by the Umpire Crew on the field. Any scoreboards with easy access may be run by the Umpire Crew. On field umpires check each half inning to confirm score and home runs hit. Runs will be marked on the scoreboard as they are scored or after each half inning. Umpires will announce the score to Livestream for each half inning. TD will keep games updated online. We would like all teams to use Ballclubz for statistics and scoring.
Home Run Limits
Over-the-fence home runs are limited in most Conference USSSA tournament games. All fair, untouched, fly balls over-the-fence in excess of the limit will be ruled out.
EFFECT
- Any time the batter is ruled out because of an over-the-fence home run in excess of the limit, the ball is dead, and no runners may advance.
- Any fair fly ball TOUCHED by a defensive player, which then goes over the fence in fair territory will be declared a 4 base award and is not to be included in the total of over the fence home runs. For clarity, the position of the fair fly ball when touched by a fielder before hitting anything else is insignificant.
The following home run limits will be applied in all Conference USSSA events except for the Smoky Mountain Classic, Seattle Dual #2 and the Men’s Major USSSA World Series.
Men’s Home Run Rule
Major vs anyone 16
AA vs All lower classes 14
CUSSSA Men’s A vs A & Below 12
CUSSSA Men’s B vs B & Below 8
Non-CUSSSA A & Below 8
CUSSSA TBD teams requesting A Classification, will play by CUSSSA “A” home run limits.
CUSSSA TBD teams requesting B Classification, will play by CUSSSA “B” home run limits.
*Only Conference USSSA A teams and above will qualify for 12 home runs. Non-Conference A teams playing another non-conference team will only have 8 home runs. Conference speed up rule (hit & sit) will be used for home runs and 4 base awards. There will be no base running appeals on home runs, out of the park, or 4 base awards.
Women’s Home Run Rule
Unlimited Home Runs
Run Rules
The following run rules will be applied in all Conference USSSA events. The flip-flop rule is not used in Conference USSSA play.
Men’s Run Rule
25 runs after 2 ½ or 3 innings
20 runs after 3 ½ or 4 innings
15 runs after 4 ½ or 5 innings
Women’s Run Rule
20 runs after 2 ½ or 3 innings
15 runs after 3 ½ or 4 innings
10 runs after 4 ½ or 5 innings
Section 3 – Pitching
Speed Up Rule
In an effort to speed up the game, Conference USSSA has implemented the following rules when warming up:
- Pitchers are allowed 2 warm-up pitches in the 1st inning and 1 warm up pitch each subsequent inning not to exceed 1 minute.
- The catcher must deliver the ball back to the pitcher after each warm up pitch. If they fail to do so, a ball will be awarded to the next batter.
- The pitcher may not throw the ball around after completing their warm up pitches. Every throw made to a fielder following any allowed warm up pitches will be counted as a ball to the next batter.
- The first baseman may bring out a warm up ball in any inning.
- If the Pitcher takes more than 1 minute returning to the field, no practice pitches will be allowed.
Mound Visits:
On the second visit in the inning, the pitcher must be removed from the pitching position and may not return to that position in that game.
4 visits are allowed for each game. On the 4th mound visit, the pitcher must be removed from the pitching position. They may not return to the pitching position during this game. Any mound visits over 4 will result in the removal of the pitcher from that position as stated above and the ejection of the head coach.
Pitcher – The Official has the authority to control the pace of play.
The pitched ball must be released within 5 seconds from the time the pitcher has the ball and the batter has taken his position in the batter’s box. From this point, the umpire shall not give a call or signal for “time” unless something unusual occurs.
Section 4 – Batting/Running
Batter – The Official has the authority to control the pace of play.
Initially, the batter has 10 seconds to enter the batter’s box after the pitcher has the ball and the umpire signals, “PLAY BALL”. A strike will be called for every delay of over 10 seconds.
If the batter refuses to take his position in the batter’s box or delays longer than 10 seconds during his time at bat, the umpire shall call a strike on the batter. The ball is dead, and no runners may advance. After the penalty, the batter may take his proper position and the regular ball and strike count shall continue. If the batter delays and does not take his proper position before two strikes have been called, the batter shall be declared out.
A player is allowed to wear exposed shin guards while taking their place at bat and while running the bases.
Bunts/Chops/Slow Swings
In the name of safety and with exit velocities of batted balls reaching 110-130 mph, it is the intention of Conference USSSA to limit a batter from artificially hitting a ball slowly. Bunts are a very dangerous slow pitch entity as they cause the infielders to move closer to the batter, only to have the next ball hit past their ear at 115 MPH.
Intentionally swinging slowly, half swinging, squaring up, performing a running bunting, drag bunting and any other batted ball that is intended to slow the ball so much so that infielders have no natural play, in front of them, on the batter-runner will not be allowed. The primary goal in bunting is to ground the ball into fair territory, as far from the fielders as possible, generally while staying within the infield. This action will not be permitted, and the batter will be called out, fair or foul ball.
BUNT
Refers to a batted ball that is intentionally met with the bat and tapped slowly. This may include but not be limited to; traditional “squaring up” or merely just stopping any swing motion.
CHOPPED BALL
Refers to a batted ball that the batter strikes downward so that it hits the ground within the infield, with a deliberate attempt and downward chopping motion with the bat to cause the ball to bounce over the infielder’s heads. This does not include that ball which is swung at and hit with great force that is driven by and through any infielder.
The batting line up in Conference USSSA will consist of 10 or 11 batters. Failure to maintain the original number of batters will result in a loss, the short-handed rule does NOT apply to Conference USSSA teams. This is not an official forfeit; it is a loss without consequences. A team playing in a Conference USSSA event must finish the game with the same number of offensive players they begin with.
Foul Ball
A 2nd-strike foul ball is live in Conference USSSA. Runners may advance at their own risk.
Substitutions
All substitutions will be announced to the home plate umpire and be recorded. Any unannounced substitutions that are then appealed by the opposing manager/team will result in the ejection of the illegal player. A new substitute may then be allowed to take the place of the illegal substitute.
Courtesy Runners
There are no courtesy runners allowed in Conference USSSA play. These will be recorded as substitutions and all illegal player appeals will apply.
Pitcher’s Mandatory Runner: The pitcher, having reached base safely, will be required to use a mandatory runner. The pitcher is defined as: The pitcher who threw the last pitch and/or recorded the final out of the previous or defensive half inning. There is no option for the pitcher to remain on base. Substitutions may be made only when there is a dead ball and after the batter has touched a base. The mandatory runner can be any player on the roster. If the mandatory runner is still on base at the time his/her turn at bat comes up, that spot in the batting order will be an out. If the pitcher of record is removed for a pinch hitter, that pinch hitter then is required to use a mandatory runner. It is the pitcher of record’s batting position that determines the pitcher’s mandatory runner.
EFFECT: If an incorrect mandatory runner, one not from the roster, enters the game, and the defensive team completes a proper appeal before the next pitch, illegal pitcher action, intentional walk, or before all fielders have left fair territory, the runner will be declared out.
EFFECT: If the pitcher is walked and never touches first base, he/she can be called out on a proper appeal.
EFFECT: If the pitcher does not exit the game for a mandatory runner, and a proper appeal is made, the runner will be declared OUT. Any Manager/Coach who continues to misuse the Pitcher’s Mandatory Runner Rule will be subject to removal from the game.
NOTE: No substitution may be made while the ball is still in play. All runners will be liable to be put out.
Additional Notes:
1) Batter-Runner (pitcher) must touch first base on a walk. They must touch any advanced bases as well.
2) Once a mandatory runner is put on base, they may not be changed, substituted for or otherwise removed from the base/game unless they become injured or cannot continue in the game. In this situation, the removed mandatory runner cannot continue playing in the game.
3) If the pitcher comes off the base to get a runner during a live ball or before the play is called dead by the umpire they may be put out.
4) If a pitcher reaches base multiple times per inning, anyone on the roster may run for them.
5) The defense may walk players to get to an out if wanted. i.e.) Pitcher bats with 2 outs, singles. The team puts a runner on first base who would bat in the third position behind the pitcher. The defensive team then may walk the next two batters to get to the batter who is now on third base. An out will be declared.
6) In the top half of the 1st inning, the pitching position will be denoted by the visiting team and that position will require the Pitcher’s Mandatory Runner. That declared pitcher or player in pitcher position in the lineup must then pitch to the first batter facing them until the batter has completed that turn at bat, or the side has been retired.
Section 5 – Bat Testing
Dual Tournaments: Prior to the start of Dual 1, all teams bats are tested based on CUSSSA bat testing guidelines. A team may test 25 bats to get to a maximum of 20 bats passed. Team results are recorded in CUSSSA bat log file. Prior to the start of the second event, all team bats are tested based on CUSSSA bat testing guidelines. Team results are recorded in CUSSSA bat log file.
In every CUSSSA event, the final 4 teams will be retested, and team results will be recorded in the CUSSSA bat log file. Testing to be completed after the undefeated game and then before the 3rd and 4th place game.
Team manager/contact will be notified once tested has been completed if any of their bats have failed. Teams do retain the right to replace bats that fail testing during any of the processes laid out above.
If any team players are arriving late, you must note at check-in that you have a player arriving late with said players’ name. We will document the late arrivals name and that player must provide a valid ID before their bats may be tested. There will be a maximum of 5 late arrivals for each team allowed. Any late arriving players after 5 will not be added to the teams count, and their bats will not be tested.
All Conference events must have a bat log to indicate testing has been completed.
BROKEN BAT POLICY
A bat may be replaced if it shows:
A crack more than a ¼ inch
Shark tooth damage
Any visible sign or audible sound of breakage
If a bat is suspected to be broken internally, it will be retested. If it falls below 240 compression point, it may be replaced. If it passes compression, it will be returned to gameplay.
Umpires should remove the bat and notify TD or UIC if a bat becomes broken during game play.
Penalty for illegal bat: Any bat without the 240 Thumbprint will be removed, and the USER/OWNER of the bat and the manager on the roster will be ejected for the duration of the tournament. If no USER/OWNER can be identified, the manager of that team will be ejected for the tournament. All ejection rules will apply to this ejection, so the offending player/coach/manager will not be allowed to attend the tournament.
A team may not remove a bat from the bucket unless a bat becomes broken. At that point, they will be allowed to present a replacement bat to a USSSA official, and it will be tested and placed in the bucket. The broken bat will be kept by the tournament director until the team has been eliminated from the tournament. Exception: A player leaving the event can take their bat, the team cannot replace this bat.
Any person found to add, remove or exchange a bat from teams’ bat bucket can be suspended for up to 1 year. Any team found to have more bats in the bucket then their documented bat count, after the game has started or at the conclusion of the game, will be forfeited out of the tournament.
On the field, Umpire Crews will count bats each half inning to ensure the proper numbers of bats are present in the buckets. Labels on buckets will have team names and number of bats in the bucket. The top numbers depict good bats; bottom numbers depict broken or bad bats.
Section 6 – Equipment/Dug-out
In Conference USSSA events, all bats will be kept in buckets near the team’s dugout. There will be no other bats allowed outside of the dugout. Any bat taken from the bucket and back into the dugout will no longer be allowed and cannot be replaced. A weighted bat is allowed for warm-up but cannot be placed in the bucket.
Any live ball that becomes lodged inside the bucket will be treated as a ball that has gone out of play. Any live ball hitting the bucket or its contents but not remaining in the bucket will be treated as a live ball.
EQUIPMENT: shall not be allowed to remain on the playing field during the playing of the game, either in fair or foul territory, with the exception of an official warm-up bat or official warm-up device which may be kept in proximity to the on-deck circle during a team’s turn at bat.
BATS: Any illegal bat used during an at-bat will result in the ejection of the player using the illegal bat. The player is also subject to suspension. The manager turning the bats in for inspection may also face consequences. Any person found to add, remove or exchange a bat from teams’ bat bucket can be suspended for up to 1 year.
GLOVES: Pitchers, Catchers and First Basemen may wear a glove or mitt of any size; all other players are restricted to a finger type glove with the space between the thumb and forefinger not exceedingly more than 4-1/2 inches at the top. The webbing shall not be constructed to form any type of net or tray.
PROTECTIVE GEAR: As a general rule, USSSA continues its long-standing policy of permitting players to determine the use of protective equipment when they deem appropriate.
Thus, USSSA encourages players to utilize any protective equipment that they deem appropriate. Such protective gear will be allowed in USSSA sanctioned play, unless by rule or by director/umpire ruling that such protective gear is disallowed as unsafe or as providing an unfair competitive advantage.
DUGOUT:
All teams playing in a Conference USSSA event will be allowed for 2 batters on deck and 2 base coaches on the field. All other players and coaches will remain in the dugout or in the designated dugout area.
Dugouts are for players/coaches/sponsors/scorekeepers. Play will be halted for anyone who has wandered onto or lingered on the field. Players/Coaches/Sponsors who do not follow this mandate will be warned, and any repeat offenders may be ejected due to Unsportsmanlike Conduct.
Section 7 – Uniform
CONFERENCE USSSA UNIFORM POLICY
- All players on a team shall wear uniforms shirts identical in color, trim and style, and all players’ uniforms shall include minimal six-inch numbers on their backs.
- The following is prohibited from being placed on a Conference USSSA team uniform:
▪ Any non-USSSA softball sanctioning association name and/or logo.
▪ Any sponsor and/or company not in good standing with USSSA.
- The approved numbers are 00-09, 0-99. Duplicate numbers, alphabetical letters and/or roman numerals are not allowed.
- All players on a team shall wear uniform pants/knickers identical in color, trim and style.
- Any part of an undershirt exposed to view shall be of a uniform solid color for all players on a team.
- No player whose uniform does not conform to that of their teammates shall be permitted to participate in a game.
- Each team shall wear a distinctive uniform at all times, or that each team shall have two sets of uniforms. These two sets of uniforms should be of contrasting colors.
- No player shall attach to their uniform tape or other material of a different color from their uniform.
- All players on a team shall wear socks and belts identical in color, trim and style.
- All players on a team shall wear hats identical in color, logos, trim and style. In the Women’s program, all players on a team may wear headwear, if worn it shall be identical in color. Bucket hats are not allowed.
- If displaying the Conference USSSA Logo: Shall be displayed on the sleeve.
- CUSSSA may provide that the uniforms of its member teams include the names of its players on their backs. Any name other than the last name of the player must be approved by CUSSSA. If adopted, all uniforms for a team must have the names of its players. Exception: Sponsorship, or common statement above or below number.
- All players on a team shall have the complete shirt tucked into their pants. Half-tucked uniform shirts are prohibited. This means that the uniform shirt will be tucked in 360 degrees around the player’s body and will remain the same throughout the duration of the game. Once the player steps on the field, they must have their shirt tucked in, or they must leave the playing field.
- Sponsors, Managers, and Coaches:
Sponsors: A Professional appearance with the option of full uniform; matching other staff. If the sponsor is not wearing manager/coach attire, they may not handle manager/coaching duties. They must remain in the dugout.
Scorekeeper: A Professional appearance with the option of full uniform or shorts; matching other staff.
Managers/Coaches:
Men’s – Must be in full uniform; may wear a team pullover or jacket, shorts are not permitted on the field of play; to include base coaching.
Women’s – Option of full uniform or shorts; matching other coaches. If the coach’s shorts do not match each other, one coach will have to leave the field.
All Conference USSSA teams will wear hats and/or headwear, properly. The Conference USSSA uniform will include:
- Shirts – all must match and have number
- Pants – all must match; no shorts will be allowed.
- Hats – all must be baseball type hats and match, must be worn forward (unless when wearing mask)
Non-conference teams participating in Conference USSSA events will be required to have matching uniform tops, although, if they wear hats, they must be worn forward and properly, unless wearing a mask. No bandanas or do-rags are allowed. All teams must wear pants.
There are no appeals on uniforms and all decisions about uniforms made by the Tournament Director will be final.
Section 8 – Code of Conduct
Unsportsmanlike Conduct and Inappropriate Language
Inappropriate gestures or taunting will be cause for immediate ejection from the game. For any use of profanity, the offending Team Coach will be warned along with the offender. Any further foul language from the offender will result in the offender being ejected from the game under the “unsportsmanlike conduct” rule. Further action by the USSSA National Office may also be included.
Threatening Remarks
Threatening players, coaches, sponsors, umpires, fans or making disparaging remarks toward anyone connected with USSSA will be reason for immediate ejection and may also include further action by the USSSA National Office.
Damaging Equipment
Damaging equipment, water coolers, bat buckets, or outward displays of uncontrolled anger will be grounds for immediate ejection. Offending player/Team will be responsible to pay for any damaged item.
Fighting
Fighting of any kind is not allowed in Conference USSSA and will result in an immediate ejection from the game. Additional/immediate penalties will be assessed by TD and UIC and a representative from USSSA National Headquarters. Further sanctions may be handed down from the USSSA ETHICS COMMITTEE.
Ejections and Disqualifications
In the event a player, coach or manager is ejected from a game, he or she must leave sight and sound of the playing field immediately. The Tournament Director and UIC will determine how long the player, coach or manager must sit out. Their decision is final and non-appealable. All ejections will be sent to the Ethics Committee for further review, with possibly providing a suspension and/or probation.
Section 9 Conference Tournament Awards
All Tournament Players, Offensive MVP, Defensive MVP
Awards will be selected for each Conference Event (we are not able to recognize Co-MVP’s in any category)
1st Place Team – Tournament MVP, Defensive MVP, Outstanding Pitcher, 5 All-Tournament selections.
2nd Place Team – Offensive MVP, 4 All Tournament selections
3rd Place Team – 3 All Tournament selections
4th Place Team – 2 All Tournament selections
** Smoky Mountain Classic also awards Home Run Champion **
Section 10 – Event Seeding
All events through the Hall of Fame Classic in Viera, Florida at the Space Coast Complex.
Seeding is based off the highest Conference Point Standings of the 1st Sponsor listed in the team name and/or the number of returning players from the previous season per classification.
TBD teams will be seeded on a case by case situation.
All regular season events after the Hall of Fame Classic will be based off that seasons Conference USSSA Point totals.
Conference Championships and Major World Series. Starting in 2026, the higher seeded team will be automatic home team throughout the event up until the Championship game, where the undefeated team will have choice of home/away. If the event goes to an IF Necessary game, there will be a double coin toss.
In regular season Conference USSSA events, starting in 2026, the team that is undefeated reaching the Championship game, will have the right to select home or away. If there is an IF necessary game, there will be a double coin toss for home or away. This includes the AA, A, and B World Tournaments that follow Conference Rule Guideline.
Section 11 – Roster Guidelines
Conference USSSA Tryout Player Policy
Tryout players may be added to a Conference USSSA team roster for a maximum of two Conference USSSA tournaments. These tryout appearances do not need to occur consecutively. For example, if a player participates in one Conference USSSA event, is removed from the roster, the player is eligible to be readded as a try out player at one future event.
However, if a player participates in both tournaments of a dual event, it will count as two tournaments.
Once a tryout player is removed from the Conference USSSA team roster, their Player Rating Value (PRV) will be reset if required.
Conference USSSA Player Removal and Re-Addition Policy
A player or players may return to their original Conference USSSA team once after being removed, provided they have not joined another Conference USSSA team or participated in any Conference USSSA event during the period they were removed.
To be eligible for re-addition, the original Conference USSSA team must have the allowable points available to accommodate the returning player(s).
For example, player X is a Major Watch list ranked player and is a removed from a Conference USSSA A team. While removed, player X does not join another Conference USSSA team or participates in a Conference USSSA event. While removed, the Conference USSSA A team cannot add another Major Watch list or higher ranked player. If all 3 guidelines are followed by player X and team, player X would be eligible to be re added to their original Conference USSSA team.
Dual Events:
Dual I will be seeded off CUSSSA Points
Dual II the following seeds will remain the same:
1/2, 5/6, 9/10, 13/14, 17/18, 21/22, 25/26, 29/30, 33/34, 37/38, 41/42, 45/46.
Dual II the following seeds will alternate:
3/4, 7/8, 11/12, 15/16, 19/20, 23/24, 27/28, 31/32, 35/36, 39/40, 43/44, 47/48.
The Pocket City Dual, the second dual event in the Women’s event will be broken up by the team’s classification. We reserve the right to combine classes if necessary.
The Conference USSSA Championships will be seeded by the seasons points and the team with the higher Conference USSSA Point total will be the home team, up until the Championship game in which the undefeated team will be the higher seed.
The USSSA World Tournaments for AA, A, B, and C will seed CUSSSA teams (by Conference points) prior to seeding non-CUSSSA teams.
The Major World Series will be seeded by the seasons Conference points and the team with the higher Point total will be the home team and select their uniform choice. The visiting team must have alternate uniforms available. The undefeated team in Game 1 of the Finals will have choice for home/away and the IF game will be decided by a double coin toss.
Additional Rules
All substitutes must be announced. The manager of the team making the substitution, or the substitute should immediately notify the home plate umpire.
A safety base is only used if the park or venue requires it. There is no appeal on any plays involving a safety base.